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Fly UX App

Course project

Overview

Flight booking app created as part of my Diploma at UX Design Institute

Method

This project consisted of 5 stages. Software used Adobe XD.

Role

Conducted research, tested and designed the interface.

Flight Booking app

Enjoy the world’s amazing destinations, book flights without worry.

Problem Statement

One of the biggest deterrents with booking flights is the difficulties
and frustrations that arise during the complex process when using app or websites. Research was conducted with the aim of improving the process wherever possible in order to create the best possible user experience.

How effective are current booking systems?
Do they meet the consumer needs?

Project Stages

discovery

Analysis

Design

Prototype

testing

Travelling is one of the best ways to further personal growth.

Being able to explore different places, cultures, meeting people, stay connected with loved ones, delicious food & so much more helps open the mind. Whether it be for business or leisure, travel is an important part of our lives.

Research was conducted with the aim of improving the process wherever possible in order to create the best possible user experience.

How effective are current booking systems?
Do they meet the consumer needs?

Discovery

Landscape Analysis

British Airways

Cluttered
Overuse of images
Dull Interface

EasyJet

Clean Interface
Good Colour Balance
Too Many External Links

Lastminute.com

Spacious
Intuitive
Quick Start

Survey Results

I surveyed 15 people who use websites and apps to book their travel for Business or Leisure.

Devices used

Ages of people who travel

Business or Leisure

User Personas

Usability Test

During the testing session, participants were asked to complete a set of tasks while going through the same booking journey. This was done using Camtasia to record and two existing travel apps – British Airways and EasyJet. I conducted 5 interviews with people age between 18 to 50 who were either students, entrepreneurs or employed.

I explored these different age groups as they would have different levels of IT literacy and experiences. The questions asked were based their thought process, pain points and interactions. Each test duration was up to 30 minutes. Within the 5 participants, 3 book flights online and 2 preferred to book through a travel agency.

Analysis

Affinity Diagram

After collecting various data from the competitive analysis, survey and usability test I reviewed, gathered the data and organised them into groups that focused on:

User Journey Map

With any product the user is at the centre. I conducted user surveys and interviews which provided some intriguing insights into the aims, context of usage. It also showed common pain points that are frequently encountered while booking flights.

User Flow

The user flow demonstrates the sequence of steps that the user takes in order to book a flight. When the user loads the app introduction screen appears which then proceeds to the booking process.

Design

Interface Sketches

Prototype

Medium Fidelity

High Fidelity

Conclusion

This was an interesting & challenging UX case study. I learnt a lot during the experience. It helped me gain a better understanding of the of the design process in detail. Usability testing & research is a critical aspect throughout the project lifecycle. I also learnt effective brainstorming techniques & also gain insight to the interaction process. Though from the user perspective as we are used to booking flights most just follow the path without thinking about it.

This study revealed that there are more interactive steps than there appears to be. This was a great learning opportunity for me to expand my expertise & knowledge in the field of UX

Thank you for viewing

Have a look at my other projects